Some high tech looking (a bullet proof mask with a slit for the eyes and/or with a camera system for seeing), apocalyptic (air filtration system and/or an enclosed helmet with hints of a built in rebreather device) and monstrous looking creatures (werewolves, reptilian, demonic, etc.). :)Īnd I have to agree with iCMspectre - with the high skill sets evident in this release, it would be extremely cool to see what kind of masks that could be created for us to pick from. I'm sure that they'd look quite fine as well. It would also be VERY nice if an update also included the ability to use Design Mastery Weapons' attachments, as well as the FHQ Accessories Pack, or create your own set of optics, suppressors, etc. asdgjointrails contains 2 files, asdgjointrails.pbo and, put both of them directly into the addons folder in the Arma 3 directory. I had the same idea with the Javelin, thinking that since the model on the back in Arma 3 is the loaded model and the Javelins CLU essentially replaces the carriers head, Id remove it via isSelected hide animation.
What can I say? The details that are found in this release, and the fact that we finally have an AK- 47 that comes with an ammo drum.!Īny chance on getting a version of this in the following paint schemes.? I had a problem with ASDG too at one point, I dont know if this is the same problem, but its worth attempting my solution. ASDG joint rails is required Classnames: SLTSHK416.